Archive for the 'Game' Category
Monty Python was less help than I had hoped.
Though it’s now obvious you could re-do the sketch as The Font Shop.
Well let’s keep it simple, how about Helvetica?
Well, I’m afraid we don’t get much call for it around these parts.
Not much call? It’s the single most popular font in the world!
Not ’round these parts, sir.
Your mission is simple: achieve pleasant and readable text by distributing the space between letters. Typographers call this activity kerning. Your solution will be compared to typographer’s solution, and you will be given a score depending on how close you nailed it. Good luck!
The potential energy is in the bending of the sticks, rather than gravity.
By overthinking I mean spending a lot of time modeling the problem.
I wrote a little code to generate random Battleship boards, and counted where each of the ships appeared. I did this billions of times to get good statistics, and what I ended up with is a little interesting. You can see the results for yourself over at my
results exploration page by changing the radio buttons for the ship you are interested in, but I have some screen caps below.
This is an example of the failure of the linear model. All the linear model knows is that in the spots nearby misses there is a lower probability of the ship being there, but what it doesn’t know to do is look at the arrangement of misses and check to see whether there is any possible way the ship can fit. This is a nonlinear effect, involving information at more than one square at a time.
It is these kinds of effects that this theory will miss, but as you’ll notice, it still does pretty well.
I’m wondering if it does as well against human opponents, who would not place the targets randomly.
This being the internet (thank you, Al Gore), someone went and made this into a real game (hey, what were the odds?) Every so often, a large piece comes along and fits into the existing landscape. The cartoon is basically the opposite of Hell, of course, which also has a “playable” version
Ever build up a hotel on the greens, nearly bankrupting yourself in the process, and then sit and wait while your friend misses it again and again and again? Or when he lands on GO TO JAIL and gets all smug about staying there for three turns? “I’m just gonna relax.” God, what a dick. Clearly, the best strategy is to buy the oranges, build them up first, then have enough capital to buy and build the greens. If you do that, you get the money and the power and the woman.
Japanese reality TV is so much better than US reality TV.
Now, would a model airplane be able to take off?
This bookmarklet will let you turn any web page into a quasi-asteroids game. You can destroy my blog (I especially liked blasting the calendar) if you wish. Go ahead, make my day.
Spacebar fires the weapon. Arrows for navigation (L, R and up for thrust)
Clicking on the active clock shoots; the second hand is the gun.
Addendum: You have to shoot before the hand rotates through 2pi, and if you miss, you’re done.
After reportedly being unable to figure out the confusing friend code system, the gorilla knocked it around and eventually lost interest.
The boy got his system back when a trainer lured the gorilla with an apple and was able to snatch the device out of the gorilla’s hands. It then grabbed a princess and jumped up a tower of ladders and construction beams before throwing down barrels of oil.
Every position of Rubik’s Cube™ can be solved in twenty moves or less.
Except by you (or me), of course.