Overthinking It: The Economics of Death Star Planet Destruction
War in general makes poor economic sense. Thousands of lives are lost and millions of man-hours are spent producing things that will break, explode or be exploded. Even the shittiest factory in the world at least produces crappy T-shirts. It may produce them at a higher cost than would justify the operation of the factory, but at least at the end of the day there’s some shirts.
The strategic calculus of the Death Star, on the other hand, may be more rewarding.
One of the more effective negotiation tactics, from a game theory perspective, is to convince your opponent that you’re crazy enough to do something stupid.